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Patch 1.4 has changed how defending settlements against attacks works (even if slightly). So - is it possible to create properly self-sufficient settlements which remain undamaged and happy - even if I never visit them after the original setup? Without fast travel I couldn't see how I'll be able to traverse across the map in time to "save" the settlement from attack, and could see my entire gameplay involving trekking from settlement to settlement dealing with raiding parties. With my second character I never used fast travel and avoided settling up even one populated settlement. With fast travel I could easily "warp" to the settlement and wipe out the attackers. My first Fallout 4 character had a large network of settlements and occasionally one would be attacked - even when the Defence rating was higher than Food + Water. This got me thinking about whether it's possible to have a network of self-sufficient settlements without fast travel.
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The upcoming overhauled Survival Mode in Fallout 4 is reported to disable fast travel (this report was linked to by Bethesda).
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